- 2012年 4月 01日 14 次提交
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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- 2012年 3月 31日 11 次提交
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由 Nickolai Zeldovich 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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- 2012年 3月 30日 13 次提交
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由 Nickolai Zeldovich 提交于
fix forkexectree
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由 Nickolai Zeldovich 提交于
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由 Nickolai Zeldovich 提交于
hopefully this will migrate less state when stealing.
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由 Nickolai Zeldovich 提交于
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由 Nickolai Zeldovich 提交于
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由 Nickolai Zeldovich 提交于
with tlb shootdowns disabled, radix scales linearly, and crange has sub-linear scaling. with VM_RADIX: $ time mapbench 1 12834002141 cycles $ time mapbench 2 12230873801 cycles $ time mapbench 16 12300269260 cycles with VM_CRANGE: $ time mapbench 1 12969300915 cycles $ time mapbench 2 15277712346 cycles $ time mapbench 16 58582887683 cycles
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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由 Silas Boyd-Wickizer 提交于
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- 2012年 3月 29日 2 次提交
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由 Silas Boyd-Wickizer 提交于
tom almost runs xv6 well. xv6 runs into, what looks like, some APIC issues.
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由 Nickolai Zeldovich 提交于
Some results from mapbench on josmp (with DEBUG 0 and VM_RADIX): When TLB shootdowns are disabled (comment out tlbflush in vmap::remove), mapbench is perfectly scalable (perhaps a little slow, but it's hard to tell, because I didn't used to run with readaccess=1): $ time mapbench 1 12403435727 cycles $ time mapbench 2 12439895511 cycles $ time mapbench 16 12200449501 cycles With TLB shootdowns, things are slightly less scalable, and significantly slower: $ time mapbench 1 40044138778 cycles $ time mapbench 2 44034668320 cycles $ time mapbench 16 57569203944 cycles Lazy TLB shootdowns improve performance on 1 core, and have some but not nearly perfect scalability: $ time mapbench 1 12658404885 cycles $ time mapbench 2 29790759720 cycles $ time mapbench 16 39160961925 cycles Next step is to understand why TLB shootdowns are so expensive and how to make them cheaper/scalable.
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